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				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_020-PhysicsMaterial" name="Cube_020-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_019-PhysicsMaterial" name="Cube_019-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_018-PhysicsMaterial" name="Cube_018-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_017-PhysicsMaterial" name="Cube_017-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_016-PhysicsMaterial" name="Cube_016-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_015-PhysicsMaterial" name="Cube_015-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_014-PhysicsMaterial" name="Cube_014-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_013-PhysicsMaterial" name="Cube_013-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_012-PhysicsMaterial" name="Cube_012-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_011-PhysicsMaterial" name="Cube_011-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_010-PhysicsMaterial" name="Cube_010-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_009-PhysicsMaterial" name="Cube_009-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_008-Node-PhysicsMaterial" name="Cube_008-Node-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_007-PhysicsMaterial" name="Cube_007-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_006-Node-PhysicsMaterial" name="Cube_006-Node-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_005-PhysicsMaterial" name="Cube_005-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_004-PhysicsMaterial" name="Cube_004-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_003-Node-PhysicsMaterial" name="Cube_003-Node-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_002-PhysicsMaterial" name="Cube_002-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_001-PhysicsMaterial" name="Cube_001-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube-Node-PhysicsMaterial" name="Cube-Node-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_060-PhysicsMaterial" name="Cube_060-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_059-PhysicsMaterial" name="Cube_059-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_058-PhysicsMaterial" name="Cube_058-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_057-PhysicsMaterial" name="Cube_057-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_055-PhysicsMaterial" name="Cube_055-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_054-PhysicsMaterial" name="Cube_054-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_053-PhysicsMaterial" name="Cube_053-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_051-PhysicsMaterial" name="Cube_051-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_050-PhysicsMaterial" name="Cube_050-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_049-PhysicsMaterial" name="Cube_049-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_048-PhysicsMaterial" name="Cube_048-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_047-PhysicsMaterial" name="Cube_047-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_046-PhysicsMaterial" name="Cube_046-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_045-PhysicsMaterial" name="Cube_045-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_043-PhysicsMaterial" name="Cube_043-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_041-PhysicsMaterial" name="Cube_041-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_040-PhysicsMaterial" name="Cube_040-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Cube_039-PhysicsMaterial" name="Cube_039-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
		<physics_material id="Plane-PhysicsMaterial" name="Plane-PhysicsMaterial">
			<technique_common>
				<dynamic_friction>0</dynamic_friction>
				<restitution>0</restitution>
				<static_friction>0</static_friction>
			</technique_common>
		</physics_material>
	</library_physics_materials>
	<library_physics_models>
		<physics_model id="Font_001-PhysicsModel" name="Font_001-PhysicsModel">
			<rigid_body name="Font_001-RigidBody" sid="Font_001-RigidBody">
				<technique_common>
					<instance_physics_material url="#Font_001-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>2.358 0.3455 0.0</half_extents>
						</box>
					</shape>
					<dynamic>false</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Font-PhysicsModel" name="Font-PhysicsModel">
			<rigid_body name="Font-RigidBody" sid="Font-RigidBody">
				<technique_common>
					<instance_physics_material url="#Font-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>7.3295 1.456 0.0</half_extents>
						</box>
					</shape>
					<dynamic>false</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cone_003-PhysicsModel" name="Cone_003-PhysicsModel">
			<rigid_body name="Cone_003-RigidBody" sid="Cone_003-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cone_003-PhysicsMaterial"/>
					<shape>
						<tapered_cylinder>
							<radius1>1.0
							1.0</radius1>
							<radius2>0 0</radius2>
							<height>1.0</height>
						</tapered_cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_071-PhysicsModel" name="Cube_071-PhysicsModel">
			<rigid_body name="Cube_071-RigidBody" sid="Cube_071-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_071-PhysicsMaterial"/>
					<shape>
						<instance_geometry url="#Cube_071-ConvexGeom"/>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_070-PhysicsModel" name="Cube_070-PhysicsModel">
			<rigid_body name="Cube_070-RigidBody" sid="Cube_070-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_070-PhysicsMaterial"/>
					<shape>
						<instance_geometry url="#Cube_070-ConvexGeom"/>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_069-PhysicsModel" name="Cube_069-PhysicsModel">
			<rigid_body name="Cube_069-RigidBody" sid="Cube_069-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_069-PhysicsMaterial"/>
					<shape>
						<instance_geometry url="#Cube_069-ConvexGeom"/>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Sphere-PhysicsModel" name="Sphere-PhysicsModel">
			<rigid_body name="Sphere-RigidBody" sid="Sphere-RigidBody">
				<technique_common>
					<instance_physics_material url="#Sphere-PhysicsMaterial"/>
					<shape>
						<sphere>
							<radius>1.4</radius>
						</sphere>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_068-PhysicsModel" name="Cube_068-PhysicsModel">
			<rigid_body name="Cube_068-RigidBody" sid="Cube_068-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_068-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>1.0 1.0 1.0</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cone_001-PhysicsModel" name="Cone_001-PhysicsModel">
			<rigid_body name="Cone_001-RigidBody" sid="Cone_001-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cone_001-PhysicsMaterial"/>
					<shape>
						<tapered_cylinder>
							<radius1>1.0
							1.0</radius1>
							<radius2>0 0</radius2>
							<height>0.42013</height>
						</tapered_cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cone-PhysicsModel" name="Cone-PhysicsModel">
			<rigid_body name="Cone-RigidBody" sid="Cone-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cone-PhysicsMaterial"/>
					<shape>
						<tapered_cylinder>
							<radius1>1.0
							1.0</radius1>
							<radius2>0 0</radius2>
							<height>1.0</height>
						</tapered_cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cylinder_004-PhysicsModel" name="Cylinder_004-PhysicsModel">
			<rigid_body name="Cylinder_004-RigidBody" sid="Cylinder_004-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cylinder_004-PhysicsMaterial"/>
					<shape>
						<cylinder>
							<radius>1.0
							1.0</radius>
							<height>1.0</height>
						</cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cylinder_003-PhysicsModel" name="Cylinder_003-PhysicsModel">
			<rigid_body name="Cylinder_003-RigidBody" sid="Cylinder_003-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cylinder_003-PhysicsMaterial"/>
					<shape>
						<cylinder>
							<radius>1.0
							1.0</radius>
							<height>1.0</height>
						</cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cylinder_002-PhysicsModel" name="Cylinder_002-PhysicsModel">
			<rigid_body name="Cylinder_002-RigidBody" sid="Cylinder_002-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cylinder_002-PhysicsMaterial"/>
					<shape>
						<cylinder>
							<radius>1.0
							1.0</radius>
							<height>1.0</height>
						</cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cylinder_001-PhysicsModel" name="Cylinder_001-PhysicsModel">
			<rigid_body name="Cylinder_001-RigidBody" sid="Cylinder_001-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cylinder_001-PhysicsMaterial"/>
					<shape>
						<cylinder>
							<radius>1.0
							1.0</radius>
							<height>1.0</height>
						</cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cylinder-PhysicsModel" name="Cylinder-PhysicsModel">
			<rigid_body name="Cylinder-RigidBody" sid="Cylinder-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cylinder-PhysicsMaterial"/>
					<shape>
						<cylinder>
							<radius>1.0
							1.0</radius>
							<height>1.0</height>
						</cylinder>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_067-PhysicsModel" name="Cube_067-PhysicsModel">
			<rigid_body name="Cube_067-RigidBody" sid="Cube_067-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_067-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.97962 3.0 0.5</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_066-PhysicsModel" name="Cube_066-PhysicsModel">
			<rigid_body name="Cube_066-RigidBody" sid="Cube_066-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_066-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>1.0 3.0 0.5</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_065-PhysicsModel" name="Cube_065-PhysicsModel">
			<rigid_body name="Cube_065-RigidBody" sid="Cube_065-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_065-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>1.0 3.0 0.5</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_064-PhysicsModel" name="Cube_064-PhysicsModel">
			<rigid_body name="Cube_064-RigidBody" sid="Cube_064-RigidBody">
				<technique_common>
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			</rigid_body>
		</physics_model>
		<physics_model id="Cube_055-PhysicsModel" name="Cube_055-PhysicsModel">
			<rigid_body name="Cube_055-RigidBody" sid="Cube_055-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_055-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.22491 0.46923 0.2223</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_054-PhysicsModel" name="Cube_054-PhysicsModel">
			<rigid_body name="Cube_054-RigidBody" sid="Cube_054-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_054-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.47933 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_053-PhysicsModel" name="Cube_053-PhysicsModel">
			<rigid_body name="Cube_053-RigidBody" sid="Cube_053-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_053-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>1.0 1.0 1.0</half_extents>
						</box>
					</shape>
					<dynamic>false</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_051-PhysicsModel" name="Cube_051-PhysicsModel">
			<rigid_body name="Cube_051-RigidBody" sid="Cube_051-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_051-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.47933 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_050-PhysicsModel" name="Cube_050-PhysicsModel">
			<rigid_body name="Cube_050-RigidBody" sid="Cube_050-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_050-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.47933 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_049-PhysicsModel" name="Cube_049-PhysicsModel">
			<rigid_body name="Cube_049-RigidBody" sid="Cube_049-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_049-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.47933 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_048-PhysicsModel" name="Cube_048-PhysicsModel">
			<rigid_body name="Cube_048-RigidBody" sid="Cube_048-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_048-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.47933 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_047-PhysicsModel" name="Cube_047-PhysicsModel">
			<rigid_body name="Cube_047-RigidBody" sid="Cube_047-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_047-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>1.0 3.0 0.5</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_046-PhysicsModel" name="Cube_046-PhysicsModel">
			<rigid_body name="Cube_046-RigidBody" sid="Cube_046-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_046-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>1.0 3.0 0.5</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_045-PhysicsModel" name="Cube_045-PhysicsModel">
			<rigid_body name="Cube_045-RigidBody" sid="Cube_045-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_045-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.97962 3.0 0.5</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_043-PhysicsModel" name="Cube_043-PhysicsModel">
			<rigid_body name="Cube_043-RigidBody" sid="Cube_043-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_043-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>0.47933 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_041-PhysicsModel" name="Cube_041-PhysicsModel">
			<rigid_body name="Cube_041-RigidBody" sid="Cube_041-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_041-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>3.0 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_040-PhysicsModel" name="Cube_040-PhysicsModel">
			<rigid_body name="Cube_040-RigidBody" sid="Cube_040-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_040-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>3.0 1.0 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Cube_039-PhysicsModel" name="Cube_039-PhysicsModel">
			<rigid_body name="Cube_039-RigidBody" sid="Cube_039-RigidBody">
				<technique_common>
					<instance_physics_material url="#Cube_039-PhysicsMaterial"/>
					<shape>
						<box>
							<half_extents>3.0 0.98954 0.47376</half_extents>
						</box>
					</shape>
					<dynamic>true</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
		<physics_model id="Plane-PhysicsModel" name="Plane-PhysicsModel">
			<rigid_body name="Plane-RigidBody" sid="Plane-RigidBody">
				<technique_common>
					<instance_physics_material url="#Plane-PhysicsMaterial"/>
					<shape>
						<instance_geometry url="#Plane-Geometry"/>
					</shape>
					<dynamic>false</dynamic>
					<mass>1.0</mass>
				</technique_common>
			</rigid_body>
		</physics_model>
	</library_physics_models>
	<library_physics_scenes>
		<physics_scene id="Scene-Physics" name="Scene-Physics">
			<instance_physics_model url="#Font_001-PhysicsModel">
				<instance_rigid_body body="Font_001-RigidBody" target="#Font_001"/>
			</instance_physics_model>
			<instance_physics_model url="#Font-PhysicsModel">
				<instance_rigid_body body="Font-RigidBody" target="#Font"/>
			</instance_physics_model>
			<instance_physics_model url="#Cone_003-PhysicsModel">
				<instance_rigid_body body="Cone_003-RigidBody" target="#Cone_003"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_071-PhysicsModel">
				<instance_rigid_body body="Cube_071-RigidBody" target="#Cube_071"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_070-PhysicsModel">
				<instance_rigid_body body="Cube_070-RigidBody" target="#Cube_070"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_069-PhysicsModel">
				<instance_rigid_body body="Cube_069-RigidBody" target="#Cube_069"/>
			</instance_physics_model>
			<instance_physics_model url="#Sphere-PhysicsModel">
				<instance_rigid_body body="Sphere-RigidBody" target="#Sphere"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_068-PhysicsModel">
				<instance_rigid_body body="Cube_068-RigidBody" target="#Cube_068"/>
			</instance_physics_model>
			<instance_physics_model url="#Cone_001-PhysicsModel">
				<instance_rigid_body body="Cone_001-RigidBody" target="#Cone_001"/>
			</instance_physics_model>
			<instance_physics_model url="#Cone-PhysicsModel">
				<instance_rigid_body body="Cone-RigidBody" target="#Cone"/>
			</instance_physics_model>
			<instance_physics_model url="#Cylinder_004-PhysicsModel">
				<instance_rigid_body body="Cylinder_004-RigidBody" target="#Cylinder_004"/>
			</instance_physics_model>
			<instance_physics_model url="#Cylinder_003-PhysicsModel">
				<instance_rigid_body body="Cylinder_003-RigidBody" target="#Cylinder_003"/>
			</instance_physics_model>
			<instance_physics_model url="#Cylinder_002-PhysicsModel">
				<instance_rigid_body body="Cylinder_002-RigidBody" target="#Cylinder_002"/>
			</instance_physics_model>
			<instance_physics_model url="#Cylinder_001-PhysicsModel">
				<instance_rigid_body body="Cylinder_001-RigidBody" target="#Cylinder_001"/>
			</instance_physics_model>
			<instance_physics_model url="#Cylinder-PhysicsModel">
				<instance_rigid_body body="Cylinder-RigidBody" target="#Cylinder"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_067-PhysicsModel">
				<instance_rigid_body body="Cube_067-RigidBody" target="#Cube_067"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_066-PhysicsModel">
				<instance_rigid_body body="Cube_066-RigidBody" target="#Cube_066"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_065-PhysicsModel">
				<instance_rigid_body body="Cube_065-RigidBody" target="#Cube_065"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_064-PhysicsModel">
				<instance_rigid_body body="Cube_064-RigidBody" target="#Cube_064"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_063-PhysicsModel">
				<instance_rigid_body body="Cube_063-RigidBody" target="#Cube_063"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_062-PhysicsModel">
				<instance_rigid_body body="Cube_062-RigidBody" target="#Cube_062"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_061-PhysicsModel">
				<instance_rigid_body body="Cube_061-RigidBody" target="#Cube_061"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_031-PhysicsModel">
				<instance_rigid_body body="Cube_031-RigidBody" target="#Cube_031"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_030-PhysicsModel">
				<instance_rigid_body body="Cube_030-RigidBody" target="#Cube_030"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_029-PhysicsModel">
				<instance_rigid_body body="Cube_029-RigidBody" target="#Cube_029"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_028-PhysicsModel">
				<instance_rigid_body body="Cube_028-RigidBody" target="#Cube_028"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_027-PhysicsModel">
				<instance_rigid_body body="Cube_027-RigidBody" target="#Cube_027"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_026-PhysicsModel">
				<instance_rigid_body body="Cube_026-RigidBody" target="#Cube_026"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_025-PhysicsModel">
				<instance_rigid_body body="Cube_025-RigidBody" target="#Cube_025"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_024-PhysicsModel">
				<instance_rigid_body body="Cube_024-RigidBody" target="#Cube_024"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_023-PhysicsModel">
				<instance_rigid_body body="Cube_023-RigidBody" target="#Cube_023"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_022-PhysicsModel">
				<instance_rigid_body body="Cube_022-RigidBody" target="#Cube_022"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_021-PhysicsModel">
				<instance_rigid_body body="Cube_021-RigidBody" target="#Cube_021"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_020-PhysicsModel">
				<instance_rigid_body body="Cube_020-RigidBody" target="#Cube_020"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_019-PhysicsModel">
				<instance_rigid_body body="Cube_019-RigidBody" target="#Cube_019"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_018-PhysicsModel">
				<instance_rigid_body body="Cube_018-RigidBody" target="#Cube_018"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_017-PhysicsModel">
				<instance_rigid_body body="Cube_017-RigidBody" target="#Cube_017"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_016-PhysicsModel">
				<instance_rigid_body body="Cube_016-RigidBody" target="#Cube_016"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_015-PhysicsModel">
				<instance_rigid_body body="Cube_015-RigidBody" target="#Cube_015"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_014-PhysicsModel">
				<instance_rigid_body body="Cube_014-RigidBody" target="#Cube_014"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_013-PhysicsModel">
				<instance_rigid_body body="Cube_013-RigidBody" target="#Cube_013"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_012-PhysicsModel">
				<instance_rigid_body body="Cube_012-RigidBody" target="#Cube_012"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_011-PhysicsModel">
				<instance_rigid_body body="Cube_011-RigidBody" target="#Cube_011"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_010-PhysicsModel">
				<instance_rigid_body body="Cube_010-RigidBody" target="#Cube_010"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_009-PhysicsModel">
				<instance_rigid_body body="Cube_009-RigidBody" target="#Cube_009"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_008-Node-PhysicsModel">
				<instance_rigid_body body="Cube_008-Node-RigidBody" target="#Cube_008-Node"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_007-PhysicsModel">
				<instance_rigid_body body="Cube_007-RigidBody" target="#Cube_007"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_006-Node-PhysicsModel">
				<instance_rigid_body body="Cube_006-Node-RigidBody" target="#Cube_006-Node"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_005-PhysicsModel">
				<instance_rigid_body body="Cube_005-RigidBody" target="#Cube_005"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_004-PhysicsModel">
				<instance_rigid_body body="Cube_004-RigidBody" target="#Cube_004"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_003-Node-PhysicsModel">
				<instance_rigid_body body="Cube_003-Node-RigidBody" target="#Cube_003-Node"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_002-PhysicsModel">
				<instance_rigid_body body="Cube_002-RigidBody" target="#Cube_002"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_001-PhysicsModel">
				<instance_rigid_body body="Cube_001-RigidBody" target="#Cube_001"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube-Node-PhysicsModel">
				<instance_rigid_body body="Cube-Node-RigidBody" target="#Cube-Node"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_060-PhysicsModel">
				<instance_rigid_body body="Cube_060-RigidBody" target="#Cube_060"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_059-PhysicsModel">
				<instance_rigid_body body="Cube_059-RigidBody" target="#Cube_059"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_058-PhysicsModel">
				<instance_rigid_body body="Cube_058-RigidBody" target="#Cube_058"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_057-PhysicsModel">
				<instance_rigid_body body="Cube_057-RigidBody" target="#Cube_057"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_055-PhysicsModel">
				<instance_rigid_body body="Cube_055-RigidBody" target="#Cube_055"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_054-PhysicsModel">
				<instance_rigid_body body="Cube_054-RigidBody" target="#Cube_054"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_053-PhysicsModel">
				<instance_rigid_body body="Cube_053-RigidBody" target="#Cube_053"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_051-PhysicsModel">
				<instance_rigid_body body="Cube_051-RigidBody" target="#Cube_051"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_050-PhysicsModel">
				<instance_rigid_body body="Cube_050-RigidBody" target="#Cube_050"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_049-PhysicsModel">
				<instance_rigid_body body="Cube_049-RigidBody" target="#Cube_049"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_048-PhysicsModel">
				<instance_rigid_body body="Cube_048-RigidBody" target="#Cube_048"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_047-PhysicsModel">
				<instance_rigid_body body="Cube_047-RigidBody" target="#Cube_047"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_046-PhysicsModel">
				<instance_rigid_body body="Cube_046-RigidBody" target="#Cube_046"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_045-PhysicsModel">
				<instance_rigid_body body="Cube_045-RigidBody" target="#Cube_045"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_043-PhysicsModel">
				<instance_rigid_body body="Cube_043-RigidBody" target="#Cube_043"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_041-PhysicsModel">
				<instance_rigid_body body="Cube_041-RigidBody" target="#Cube_041"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_040-PhysicsModel">
				<instance_rigid_body body="Cube_040-RigidBody" target="#Cube_040"/>
			</instance_physics_model>
			<instance_physics_model url="#Cube_039-PhysicsModel">
				<instance_rigid_body body="Cube_039-RigidBody" target="#Cube_039"/>
			</instance_physics_model>
			<instance_physics_model url="#Plane-PhysicsModel">
				<instance_rigid_body body="Plane-RigidBody" target="#Plane"/>
			</instance_physics_model>
			<technique_common>
        <gravity>0 0 -9.810000</gravity>
        <time_step>0.0166666</time_step>
      </technique_common>
		</physics_scene>
	</library_physics_scenes>
	<scene>
		<instance_visual_scene url="#Scene"/>
		<instance_physics_scene url="#Scene-Physics"/>
	</scene>
</COLLADA>
